I wanted to issue a quick update to my previous post about the Playstation TV. As I've not had time to do some additional testing, I can provide some clarity on some of the issues I had and give my revised opinion.
Firstly, I've received and connected my HDMI audio splitter so that I can connect the PSTV to my office monitor and speaker/sub-woofer set independently. It worked out of the box without a hitch. For reference, the specific one I ordered is available at Amazon here: http://smile.amazon.com/gp/product/B00I86J1W6/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1
Secondly, now with the bluetooth headphones out of the equation, I can confirm that the audio drop-outs I experienced when streaming PS4 gameplay was not caused by BT use. These dropouts appear as before when streaming with a tradition wired speaker configuration.
Also, since my previous posting, I've replaced the old CAT5 cable that ran between the office and living room switched with CAT6 to insure I'm achieving the full gigabit capability. This did improve my PS4 streaming performance somewhat, but not nearly as much as I'd hoped. Periodic stutters and audio drop-outs still plagued my gameplay. Connecting both devices to the same switch also did not offer any appreciable performance gain.
Mysteriously, the streaming issues seem to vary from title to title. For example, "Resogun" seemed to work almost flawlessly. "InFamous: First Light" also seemed to be fairly smooth. On the other hand, "Disney Infinity 2.0" suffered consistent audio drop-out and image stuttering. Stranger still, is that the audio-drop out appeared in the identical places and for nearly identical periods of time during the opening logo screens. These screens have the feel of FMVs, so it's possible that the simultaneous video decoding and encoding are at fault here, but even in-game DI20 performed considerably worse than other titles I streamed. In short, while every game was certainly playable, the experience will vary. The issues in one game may be extremely distracting, while another may perform flawlessly. Ultimately though, I find myself extremely disappointed in the PS4 streaming feature.
After this additional testing and hands-on playtime, my previous opinions mostly stand. Thus far, the disappointing PS4 streaming and lackluster video/audio apps are the only complaints I can offer. I still feel overwhelmingly positive about the device. It's hands-down the best micro-console you can get and is a great value at the $99 entry price (assuming you have a controller and/or memory card on-hand). It has a better, larger, lineup of quality games than any other micro-console and better than some standard consoles of the past. Titles like "Dragon's Crown", and "Sonic All-Star Racing Transformed" look and play great, and access to these games on such an inexpensive device is an impressive feat for an industry driven by the high-end. None of the streaming issues effect the playing of native and locally emulated titles, and it's a treat to revisit some of these with the accuracy of a proper controller.
I certainly hope that Sony continues to make efforts to improve the device's software, as a handful of optimizations, some additional compatibility patches for existing Vita games, and the expansion of media apps and PS Now would allow the PSTV to achieve it's substantial potential.