2D and 3-D Animation: What are the Differences?
This post will help you if you believe you will need special glasses to see 3D animation.
People are often confused about the differences between 2D animation and 3D animation and the processes involved in creating each type. There are many animations that work better than others, but it is important to understand the differences between them to help you choose which one is best for your needs and timeline.
Each one can be used for a variety of purposes, depending on the goals and vision of the project. Although 2D animation can appear flattened, it can still produce a sophisticated, clean appearance. It can be designed with a unique, illustrated appearance that works well for many brands and projects. Once a character has been rigged, 3D animation allows you to move in all directions. We'll explain this later. The final character can be seen around, giving it a crisp, natural appearance.
The following 2D animation was created for the New York Council on Problem Gambling.
Our motion team created this 3D animation for University at Albany during the 2013 holiday season.
Jeff Fugelsang is a motion graphics designer for Overit's Motion team. He likens the differences between 2D and 3D animations to the difference between drawing or sculpting. Both forms can be customized to suit a variety of styles and purposes. The client's goals, timeframe, budget, and preferences will all play a role in choosing the right technique.
How 2D Animations and 3D Animations are Created
The process of creating 2D and 3D animations is similar. After that, the path takes you to another place.
No matter what animation style they choose, animators will first learn about the client's vision and goals. To bring these ideas to life, they will create storyboards and concepts. After a storyboard has been approved, it moves into the animatic stage. The images are then moved into the appropriate animation software. This will differ for 2D and 3. An animatic is where sound clips, voiceovers, and motion are added to the characters. Here is where things can get very different.
The animator must draw the key scenes and poses when a 2D animation has been drawn. A character drawing maybe still for only a few frames depending on how fast the animation is moving. This is not true for 3D animations. They need to be in constant motion to maintain their realistic appearance. Although it may seem subtle, living things can blink, move and change their positions, so 3D animations should be realistic. The animator will then model and rig your character after the animatic has been created. The process of modeling is the building of the character. Rigging creates the character's skeletal structure that allows animators to control its movements. It is a lot like making a puppet.