The second in a series of posts exploring how real world disasters may be used in fantasy tabletop RPGs.
Good has triumphed over evil. Through the magic of the gods, some wizardry and a bit of intensive farming the perils of disease, injury and starvation have been conquered. Even death is trivial matter with easily available Raise Dead spells ensuring most who die can be quickly returned to health. Permanent death and suffering have all but been eradicated.