Photo from Scene and Structure by Jack M. Bickham
I have compiled a sort of a little help-guide for myself which I read every day before diving into writing. Then I thought, this would be cool to share with you, in case you were looking for a list like that. Or maybe you have a list of your own and could share it with me. I have pulled this from a ton of books I had read, so ask me questions if some of the terms sound unfamiliar. Depending on where you are in your writing career, you will either laugh at this (been there, done that) or feel like your brain is starting to smoke (I tried explaining this today to two non-writers who finally begged me to stop—it was like math, like programming, too complicated).
First, there are photos of book pages I take, like the one you see above. I keep them in a handy file and discard them as I start mastering them. If you want them, email me. I have a bunch from Jack M. Bickham's Scene and Structure at the moment. These change fast and often, so no point in including them here. But the other thing is in text of my scenes in Scrivener, which I can see when I'm writing (during the Compose mode). It looks like this (note the scene goal highlighted in red and the conflict in blue).
In the Synopsis box (in the upper right corner) it says:
NOVEL QUESTION: Will Character 1 do blah?
POV: Character 1
GOAL: Character 1 wants to blah with Character 2 (Ch. 1 states goal, repeats)
SCENE QUESTION: Will Character 1 do blah with Character 2?
CONFLICT: Character 2 doesn't want to do blah with Character 1 (Character 2 states an opposing goal, repeats)
DISASTER/HOOK: For Character 1: No blah, Character 2 leaves (Character 1 is pushed back, worse off as before)
SCENE QUESTION ANSWER: No.
TRANSITION: Object X
EVERY SENTENCE: CORE WORD / TURN
EVERY BEAT: GERUND (for example: begging/ignoring) / TURN
EVERY SCENE: STIMULUS / INTERNALIZATION / RESPONSE
INC: 2 char. / 2 opposing wants, open +/-
COM: conflict escalates
CRI: 2 bad choices
CLI: locate turning point
RES: opposite close -/+