What is your general artistic process when you go to make an image?
I don’t expect the computer to draw something nice for me by itself so the process it exactly the same as I would draw with a pencil on a paper. I use algorithms to scale up things, so I can create in some hours something that would take days, maybe weeks in the traditional way. I only add randomness to details. Actually, I like to create simple bots for each task that take their own decisions. For example, the bot responsible for colours may like a specific colour and use it for some time, then he can change his mind and never uses that colour again.
Do you write code that you know is going to look good prior, or do you revise until you get what you're looking for?
I can only predict half of the result. Before each project, I decide a construction method. I may use a grid, some shapes or some points. Of course, these shapes and grids don’t really exist like they would in Photoshop, for example. They’re just mathematic formulas that block the algorithm to take decisions outside an area that’s not included in the construction method.
After this stage starts the real drawing process and I almost have no idea about what will happen next. I may know that there will be some colours generated by the interpolation of a given palette or that there will be some equilateral triangles… but their size, position or number exactly, I never know.
I believe this is the greatest part about doing generative design/art. Even I, as the artist, if I zoom into my works, I find surprising details that I didn’t know I created. Suddenly, painting sounds boring, right? :)
You can find my works here: @hyperglu. If there's anything else you'd like to know, don't hesitate to drop me a line.