Post by Perichron Interactive (@perichroninteractive) on Sun, 17 Nov 19 18:05:18 +0000 View Full Post TFW you wait too long and miss out on the #UpMove launch sale. https://store.steampowered.com/app/1175650/UpMove/ #gamin...
Post by Perichron Interactive (@perichroninteractive) on Sat, 16 Nov 19 17:34:46 +0000 View Full Post Mid-air recharging becomes more and more important as you get into the later levels of #UpMove. Here's a GIF I made a fe...
Post by Perichron Interactive (@perichroninteractive) on Thu, 14 Nov 19 16:59:49 +0000 View Full Post Some more of the tiny, reactive details that bring the world of #UpMove to life: traffic emotes at you if you fire your ...
Post by Perichron Interactive (@perichroninteractive) on Tue, 12 Nov 19 20:02:21 +0000 View Full Post #UpMove, the cave flyer/typing game by @PerichronInt, is now available on @steam_games and @itchio ! https://store.steam...
Post by Perichron Interactive (@perichroninteractive) on Tue, 12 Nov 19 16:53:27 +0000 View Full Post I'm a big fan of tiny, reactive details-- little ways that the game world reacts to the player's presence instead of bei...
Post by Perichron Interactive (@perichroninteractive) on Tue, 12 Nov 19 05:46:58 +0000 View Full Post Less than 24 hours until it's out! #UpMove #PerichronInteractive #gamedev #indiedev #indiegame https://store.steampowere...
Post by Perichron Interactive (@perichroninteractive) on Sat, 09 Nov 19 06:33:56 +0000 View Full Post Note for future archaeologists: people in the 21st century don't actually think space has haiku printed on it. We just d...
Post by Perichron Interactive (@perichroninteractive) on Sun, 03 Nov 19 19:52:15 +0000 View Full Post In hindsight, maybe giant spinning fans are not a great place for flying spaceships. https://store.steampowered.com/app...