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Clayton Shonkwiler (@shonk)
Math and art
Kat Coco (@katcoco)
Creator, Designer, Musician, Picture Editor, Berlin
I try to teach stuff. It never works out as I intend.
I have no idea what im doing... but i think im doing it good!
developer, interactive designer, realtime, visual, generative from Bs.As, Argentina
motion x design
Shiro Schwarz (@shiroschwarz)
An audiovisual production and performance duo inspired by the 80s music, videogames and movies. Welcome to the space yacht!
Adam Zimmer (@ajzimmer93)
Hello! Im Adam Zimmer and i'm a freelance motion designer based out of Detroit, MI. If you have a project in mind, please don't be shy and say hello!
Rubens Ben (@freerubens)
Motion Graphics, editing, animation. Proud future owner of a snow-cone maker with an assortment of flavors.
One more dude making GIF.
Original content only.
Endless gif and other mind blowing stuffs.
Paula Morales (@paulamorales)
b. Quetzaltenango, Guatemala
Paula Morales investigates the space between analogue and digital realms. Through her harlequin GIFs, video, and installation work, she constantly questions the image origin, tightly executing hyperbolic recontextualizations and color studies. Morales’ work is charged with nostalgic elements, modern clichés, and panoply. Her work manifests as digital image, mesmerizing projections and humorous installation work where she incorporates industrial and kitsch materials.
Alban Guerry-Suire (@alban)
Freelance graphic designer, photographer, motion designer and digital artist.
exploring the digital worlds
on a adventure with cube
Motion designer in the Bay Area
Andreas Wannerstedt (@andreas_wannerstedt)
Designer & motion graphic artist currently living and working in Stockholm, Sweden.
Jonas Schmidt (@isiope)
Myrto Orfanoudaki (@cyberella)
Gutless Wonder (@gutlesswonder)
Eyeball poppin' goodness!
Represented by BlinkArt email email@example.com for commercial enquiries.
Adrian Cain (@draincain)
Vladimir Jankijevic (@unitvector)
Artist / Software Engineer - New York
The interest in natural sciences as well as the reproduction of natural phenomena in the virtual environment has always been the driving force in my development. For me everything revolves around dissolving the real world into its observable attributes and to subsequently rearrange them in a more abstract domain. Simulated, but still authentic, calculated with mathematical equations and yet aesthetically staged.
Siddhant Jaokar (@conquestofninjacats)