I generated this shape using a program I am working on: https://github.com/jlopezbi/PlantGrower which is based on coral and plant-growth. Here is how it works: a bunch of spheres jitter downward in a pseudo-random-walk. When they collide with a 'node' or a vertex of the growing skeleton, that node records the collision. When enough collisions occur, a new node is added. The position of the new node is at the average position of the recorded collisions. This is a sort of sketch for a more abstract system for encoding growth rules. The hope is the more abstract system to 'evolve' these virtual coral-like structures.
#blender #generative #coral