AN EXPERIMENTATION IN STUMBLING
I've started a bit of an amusement (a muse, amuse...or did I spell "a misery" wrong?) in the form of The Multicursal Axe, an experiment in collaborative stumbling, and by that I mean storytelling. I have no idea how this is going to turn out, but I figure it deserves as fair a shake as any other potentially fruit-bearing tree.
The idea is simple (and yet, I may decry later as too complex, still), as described in the index:
"The Multicursal Axe is an experiment in collaborative stumblin-- sorry, storytelling. Each room presents a situation for the reader to inhabit; a series of questions for the audience to answer; a series of choices for the player to decide.
New rooms are written via one of two decisions: either at the end of the week deadline, the most intriguing response(s) wins, OR, if the week is up with no responses, the first response posted after the deadline determines the next room scenario.
Rooms are no more rooms than an axe is a word or a labrys is a palace or a maze has an exit: scenarios are created partially on the adventuresome imagination of the suggestions presented. Be as brief or as entangled a lover as you'd prefer."
Questions welcome. Players invited. Gifts of fruit baskets, casseroles, and other expressions of commiseration can be left at the side door.
Room 1 - with a deadline of 2016-8-21 - is here.